![]() This is helped by the haptic feedback on PS5, which uses adaptive triggers and vibrations to make every shot feel that little bit more… real. Each makes a difference to how you proceed, but ultimately your own skill plays a larger part. A selection of skills spread across four areas allow you to upgrade your stealth abilities, gear, tech, and survivability. They just keep coming, spraying the bushes with minigun fire while you skirt around the big idiots. Infuriatingly, you cannot shoot them through the massive gap in their helmets, which seems somewhat counter to the whole “precision expert” thing. ![]() Playing on the default difficulty, you won’t have much trouble wiping out entire enemy camps, although it’s not long before the game wheels out the big armoured guys. There’s no real option to be non-lethal, and no penalty for leaving a pile of Swiss-cheesed corpses in your wake. Once everyone close by is dead, the alert seems to end and no one in the next area is aware of your presence. If you’re rumbled they’ll call for help, but that help rarely seems to come from outside the area. Enemies are either clueless dummies or hyper-accurate, eagle-eyed super soldiers and very little in-between. Sniper Ghost Warrior: Contracts 2 does fall victim to the usual stealth game traps, though. One early target can be forced to investigate a faulty car lift, allowing you to pop his head off while he’s giving the technician a bollocking. Some enemies will need to be coaxed out into the open and made to stand still, and there are many ways to do this. Your smart-visor allows you to spot useful things like switches and generators. You can set traps, use distraction, or activate environmental hazards. You’re given a surprising amount of freedom when it comes to recon and execution. You can also deploy a turret to guard your back, or lay much noisier mines to catch anyone creeping up on you. Once upgraded, it can also administer sleeping darts or distract soldiers, among other things. The drone can mark targets, or hack security systems. You can scope out areas with your binoculars to mark guards and points of interest, or use a drone. ![]() Discretion is vital in many missions, often allowing you to end encounters before they begin. Enemies will actively look for you and investigate anything out of place. While the money is tempting, any mistakes you make can put the immediate area into a state of alert. Random bounties can pop up from time to time, which you can choose to ignore. You earn money to buy mods and gear, and are occasionally given new skins for your guns. Missions take place within Regions, with the option to extract and claim your rewards after each objective. Although you can collect weapons and ammunition from your victims. Each can be modded with a handful of attachments, but you can’t swap them out during a mission. Fun is fun, right?Ī large variety of different rifles, sidearms and back-up weapons fill out your arsenal. ![]() As long as you’re putting lead to head at a fair old rate, you don’t need much context. But to be honest the story doesn’t really matter. There are reasons, of course, involving naughty politicians, rogue nations, traitorous soldiers and… stuff. Sent in alone with only a gruff handler to guide you, your job is shoot lots of people in the head from far away. Sniper Ghost Warrior: Contracts 2 follows the exploits of an agent known only as Raven. Still, it’s nice to be given solid reasons to replay stages should you wish to. Instead, the lists are fairly straightforward affairs such as “Eliminate target without raising alarms”. However, where Io Interactive fill their missions to the absolute brim with not only checklisted goals but a host of hidden rewards for those willing to think outside the box, CI Games do not. Sniper Ghost Warrior: Contracts 2: A confident sniper sim Each contract comes with various targets and side objectives, there are multiple entry points to unlock, and a cavalcade of challenges to keep you replaying the missions. ![]() There’s no barcoded bald head to steer around painstakingly-detailed social sandboxes, but the mission structure feels immediately familiar. Then I realised that it’s because this game has morphed into Hitman. There’s something comfortable about booting it up that it took me a while to put my finger on. And to be perfectly fair, you’ve really got to give Sniper Ghost Warrior: Contracts 2 a ten out of ten for trying, if for little else. This leaves Sniper: Ghost Warrior in the somewhat enviable position of being the only big franchise left that caters to fans of long-range face-redistribution. We’ve reached a point now where there’s so little left in the contest between this franchise and Sniper Elite that the latter has taken to wiling away its twilight years popping zombie brains at 500 metres. ![]()
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